_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
This is the complete list of members for TerrainTraversal, including all inherited members.
dataType typedef | TerrainTraversal | |
Get(const Vec2i &pos) const | TerrainTraversal | |
Init() | TerrainTraversal | |
IsInvalid(const Vec2i &pos) const | TerrainTraversal | |
IsReached(const Vec2i &pos) const | TerrainTraversal | |
IsVisited(const Vec2i &pos) const | TerrainTraversal | |
PushNeighboor(const Vec2i &pos) | TerrainTraversal | |
PushPos(const Vec2i &pos) | TerrainTraversal | |
PushUnitPosAndNeighboor(const CUnit &unit) | TerrainTraversal | |
Run(T &context) | TerrainTraversal | |
SetSize(unsigned int width, unsigned int height) | TerrainTraversal |