_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

animation_setplayervar.h
Go to the documentation of this file.
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8 // T H E W A R B E G I N S
9 // Stratagus - A free fantasy real time strategy game engine
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13 // (c) Copyright 2012 by Joris Dauphin
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29 
30 #ifndef ANIMATION_SETPLAYERVAR_H
31 #define ANIMATION_SETPLAYERVAR_H
32 
34 
35 #include <string>
36 #include "animation.h"
37 
39 {
40 public:
42 
43  virtual void Action(CUnit &unit, int &move, int scale) const;
44  virtual void Init(const char *s, lua_State *l);
45 
46 private:
48  std::string playerStr;
49  std::string varStr;
50  std::string argStr;
51  std::string valueStr;
52 };
53 
54 extern int GetPlayerData(const int player, const char *prop, const char *arg);
55 
57 
58 #endif // ANIMATION_SETPLAYERVAR_H
animation.h
GetPlayerData
int GetPlayerData(const int player, const char *prop, const char *arg)
Definition: animation_setplayervar.cpp:54
CAnimation
Definition: animation.h:94
SetVar_ModifyTypes
SetVar_ModifyTypes
Definition: animation.h:81
AnimationSetPlayerVar
@ AnimationSetPlayerVar
Definition: animation.h:74
CAnimation_SetPlayerVar::Init
virtual void Init(const char *s, lua_State *l)
Definition: animation_setplayervar.cpp:243
CAnimation_SetPlayerVar
Definition: animation_setplayervar.h:38
CUnit
The big unit structure.
Definition: unit.h:135
CAnimation_SetPlayerVar::CAnimation_SetPlayerVar
CAnimation_SetPlayerVar()
Definition: animation_setplayervar.h:41
CAnimation_SetPlayerVar::Action
virtual void Action(CUnit &unit, int &move, int scale) const
Definition: animation_setplayervar.cpp:187
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