_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
This is the complete list of members for AiForceManager, including all inherited members.
AiForceManager() | AiForceManager | |
Assign(CUnit &unit, int force=-1) | AiForceManager | |
CheckUnits(int *counter) | AiForceManager | |
FindFreeForce(AiForceRole role=AiForceRoleDefault, int begin=0) | AiForceManager | |
GetForce(const CUnit &unit) | AiForceManager | |
getIndex(AiForce *force) const | AiForceManager | inline |
getScriptForce(unsigned int index) | AiForceManager | inline |
operator[](unsigned int index) const | AiForceManager | inline |
operator[](unsigned int index) | AiForceManager | inline |
RemoveDeadUnit() | AiForceManager | |
Size() const | AiForceManager | inline |
Update() | AiForceManager |