_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
This is the complete list of members for CBlurer, including all inherited members.
Blur(uint8_t *const texture) | CBlurer | |
Clean() | CBlurer | |
Init(const uint16_t textureWidth, const uint16_t textureHeight, const float radius, const int numOfIterations) | CBlurer | |
PrecalcParameters(const float radius, const int numOfIterations) | CBlurer |