_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
This is the complete list of members for CMapField, including all inherited members.
CheckMask(int mask) const | CMapField | |
CMapField() | CMapField | |
CoastOnMap() const | CMapField | |
Cost4OnMap() const | CMapField | |
Cost5OnMap() const | CMapField | |
Cost6OnMap() const | CMapField | |
Flags | CMapField | |
ForestOnMap() const | CMapField | |
getCost() const | CMapField | inline |
getFlag() const | CMapField | inline |
getGraphicTile() const | CMapField | inline |
isAHumanWall() const | CMapField | |
isAOrcWall() const | CMapField | |
isAWall() const | CMapField | |
isDecorative() const | CMapField | |
isHuman() const | CMapField | |
isOpaque() const | CMapField | |
IsTerrainResourceOnMap(int resource) const | CMapField | |
IsTerrainResourceOnMap() const | CMapField | |
parse(lua_State *l) | CMapField | |
playerInfo | CMapField | |
RockOnMap() const | CMapField | |
Save(CFile &file) const | CMapField | |
setGraphicTile(unsigned int tile) | CMapField | inline |
setTileIndex(const CTileset &tileset, unsigned int tileIndex, int value) | CMapField | |
UnitCache | CMapField | |
Value | CMapField | |
WaterOnMap() const | CMapField |