| buildTable(lua_State *l) | CTileset | |
| clear() | CTileset | |
| fillSolidTiles(std::vector< unsigned int > *solidTiles) const | CTileset | |
| findTileIndex(unsigned char baseTerrain, unsigned char mixTerrain=0) const | CTileset | |
| findTileIndexByTile(unsigned int tile) const | CTileset | |
| getBottomOneTreeTile() const | CTileset | inline |
| getDefaultTileIndex() const | CTileset | |
| getDefaultWoodTileIndex() const | CTileset | |
| getHumanWallTileIndex(int dirFlag) const | CTileset | |
| getHumanWallTileIndex_broken(int dirFlag) const | CTileset | |
| getHumanWallTileIndex_destroyed(int dirFlag) const | CTileset | |
| getMidOneTreeTile() const | CTileset | inline |
| getOrcWallTileIndex(int dirFlag) const | CTileset | |
| getOrcWallTileIndex_broken(int dirFlag) const | CTileset | |
| getOrcWallTileIndex_destroyed(int dirFlag) const | CTileset | |
| getPixelTileSize() const | CTileset | inline |
| getQuadFromTile(unsigned int tile) const | CTileset | |
| getRemovedRockTile() const | CTileset | inline |
| getRemovedTreeTile() const | CTileset | inline |
| getSolidTerrainCount() const | CTileset | |
| getTerrainName(int solidTerrainIndex) const | CTileset | |
| getTileBySurrounding(unsigned short type, int up, int right, int bottom, int left) const | CTileset | |
| getTileCount() const | CTileset | inline |
| getTileNumber(int basic, bool random, bool filler) const | CTileset | |
| getTopOneTreeTile() const | CTileset | inline |
| getWallDirection(int tileIndex, bool human) const | CTileset | |
| ImageFile | CTileset | |
| isARaceWallTile(unsigned tile, bool human) const | CTileset | |
| isARockTile(unsigned tile) const | CTileset | |
| isAWallTile(unsigned tile) const | CTileset | |
| isAWoodTile(unsigned tile) const | CTileset | |
| isEquivalentTile(unsigned int tile1, unsigned int tile2) const | CTileset | |
| Name | CTileset | |
| parse(lua_State *l) | CTileset | |
| parseTilesetTileFlags(lua_State *l, int *back, int *j) | CTileset | |
| tileFromQuad(unsigned fixed, unsigned quad) const | CTileset | |
| tiles | CTileset | |
| TileTypeTable | CTileset | |