_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
This is the complete list of members for Settings, including all inherited members.
_Bitfield | Settings | |
AiChecksDependencies | Settings | |
AiExplores | Settings | |
DefeatReveal | Settings | |
Difficulty | Settings | |
FoV | Settings | |
GameType | Settings | |
GetUserGameSetting(int i) | Settings | inline |
Init() | Settings | inline |
Inside | Settings | |
NetGameType | Settings | |
NoFogOfWar | Settings | |
NumUnits | Settings | |
operator==(const Settings &other) const | Settings | inline |
Opponents | Settings | |
Presets | Settings | |
Resources | Settings | |
RevealMap | Settings | |
Save(const std::function< void(std::string)> &f, bool withPlayers=true) | Settings | inline |
SetField(std::string field, int value) | Settings | inline |
SetUserGameSetting(int i, bool v) | Settings | inline |
SimplifiedAutoTargeting | Settings | |
UserGameSettings | Settings |