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        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
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                   Stratagus - A free fantasy real time strategy game engine

TileInfo Struct Reference

#include <tileset.h>

Detailed Description

#include "tileset.h"

This structure includes everything about a specific tile from the tileset.

TileInfo::BaseTerrain

This is the base terrain type of a tile. Only 15 of those
are currently supported.

TileInfo::MixTerrain

Todo:
This is the terrain the tile is mixed with. This is 0 for a solid tile, we should make it equal to BaseTerrain

The documentation for this struct was generated from the following file:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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