_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Save game. More...
Public Member Functions | |
CNetworkCommandQueue () | |
void | Clear () |
bool | operator== (const CNetworkCommandQueue &rhs) const |
bool | operator!= (const CNetworkCommandQueue &rhs) const |
Public Attributes | |
unsigned long | Time |
unsigned char | Type |
time to execute More... | |
std::vector< unsigned char > | Data |
Command Type. More... | |
Save game.
Network command input/output queue.
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inline |
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inline |
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inline |
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inline |
std::vector<unsigned char> CNetworkCommandQueue::Data |
Command Type.
unsigned long CNetworkCommandQueue::Time |
unsigned char CNetworkCommandQueue::Type |
time to execute