_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

Public Member Functions | Public Attributes | List of all members
CNetworkCommandQueue Class Reference

Save game. More...

Public Member Functions

 CNetworkCommandQueue ()
 
void Clear ()
 
bool operator== (const CNetworkCommandQueue &rhs) const
 
bool operator!= (const CNetworkCommandQueue &rhs) const
 

Public Attributes

unsigned long Time
 
unsigned char Type
 time to execute More...
 
std::vector< unsigned char > Data
 Command Type. More...
 

Detailed Description

Save game.

Network command input/output queue.

Constructor & Destructor Documentation

◆ CNetworkCommandQueue()

CNetworkCommandQueue::CNetworkCommandQueue ( )
inline

Member Function Documentation

◆ Clear()

void CNetworkCommandQueue::Clear ( )
inline

◆ operator!=()

bool CNetworkCommandQueue::operator!= ( const CNetworkCommandQueue rhs) const
inline

◆ operator==()

bool CNetworkCommandQueue::operator== ( const CNetworkCommandQueue rhs) const
inline

Member Data Documentation

◆ Data

std::vector<unsigned char> CNetworkCommandQueue::Data

Command Type.

◆ Time

unsigned long CNetworkCommandQueue::Time

◆ Type

unsigned char CNetworkCommandQueue::Type

time to execute


The documentation for this class was generated from the following file:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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