_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

tileset.cpp File Reference
#include "stratagus.h"
#include "tileset.h"
#include <limits.h>

tileset.cpp - The tileset.

PixelSize PixelTileSize (32, 32)
 
static const int TILE_PATH_MAX = 6
 
static unsigned int NextSection (const CTileset &tileset, unsigned int tileIndex)
 

Function Documentation

◆ NextSection()

static unsigned int NextSection ( const CTileset tileset,
unsigned int  tileIndex 
)
static

Variable Documentation

◆ PixelTileSize

PixelSize PixelTileSize(32, 32)

Size of a tile in pixel

◆ TILE_PATH_MAX

const int TILE_PATH_MAX = 6
static
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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