_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include "stratagus.h"#include "action/action_attack.h"#include "animation.h"#include "iolib.h"#include "map.h"#include "missile.h"#include "pathfinder.h"#include "player.h"#include "script.h"#include "settings.h"#include "sound.h"#include "spells.h"#include "tileset.h"#include "ui.h"#include "unit.h"#include "unit_find.h"#include "unittype.h"#include "video.h"action_attack.cpp - The attack action. | |
| #define | FIRST_ENTRY 0 |
| #define | AUTO_TARGETING 1 |
| #define | MOVE_TO_TARGET 2 |
| #define | ATTACK_TARGET 4 |
| #define | MOVE_TO_ATTACKPOS 8 |
| #define | RESTORE_ONLY false |
| void | AnimateActionAttack (CUnit &unit, COrder &order) |
| Show attack animation. More... | |
| #define ATTACK_TARGET 4 |
| #define AUTO_TARGETING 1 |
| #define FIRST_ENTRY 0 |
| #define MOVE_TO_ATTACKPOS 8 |
| #define MOVE_TO_TARGET 2 |
| #define RESTORE_ONLY false |
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.