_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include "stratagus.h"#include "action/action_spellcast.h"#include "animation.h"#include "iolib.h"#include "map.h"#include "missile.h"#include "pathfinder.h"#include "player.h"#include "script.h"#include "sound.h"#include "spells.h"#include "translate.h"#include "ui.h"#include "unit.h"#include "unittype.h"#include "video.h"Functions | |
action_spellcast.cpp - The spell cast action. | |
| static void | AnimateActionSpellCast (CUnit &unit, COrder_SpellCast &order) |
|
static |
Animate unit spell cast
| unit | Unit, for that spell cast/attack animation is played. |
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.