_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
This is the complete list of members for CClient, including all inherited members.
DetachFromServer() | CClient | |
GetNetworkState() const | CClient | inline |
Init(const std::string &name, CUDPSocket *socket, CServerSetup *serverSetup, CServerSetup *localSetup, unsigned long tick) | CClient | |
Parse(const unsigned char *buf, const CHost &host) | CClient | |
SetServerHost(const CHost &host) | CClient | inline |
Update(unsigned long tick) | CClient |