_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <ui.h>
◆ CMapArea()
◆ Contains()
bool CMapArea::Contains |
( |
const PixelPos & |
screenPos | ) |
const |
◆ EndX
Screen pixel upper corner y coordinate adjusted for current map size.
◆ EndY
Screen pixel right x coordinate adjusted for current map size.
◆ ScrollPaddingBottom
int CMapArea::ScrollPaddingBottom |
Scrollable area past the top of map.
◆ ScrollPaddingLeft
int CMapArea::ScrollPaddingLeft |
Screen pixel bottom y coordinate adjusted for current map size.
◆ ScrollPaddingRight
int CMapArea::ScrollPaddingRight |
Scrollable area past the left of map.
◆ ScrollPaddingTop
int CMapArea::ScrollPaddingTop |
Scrollable area past the right of map.
Screen pixel left corner x coordinate adjusted for current map size.
The documentation for this class was generated from the following files:
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