_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <map.h>
◆ Clear()
◆ IsPointOnMap() [1/2]
bool CMapInfo::IsPointOnMap |
( |
const Vec2i & |
pos | ) |
const |
|
inline |
◆ IsPointOnMap() [2/2]
bool CMapInfo::IsPointOnMap |
( |
int |
x, |
|
|
int |
y |
|
) |
| const |
|
inline |
◆ Description
std::string CMapInfo::Description |
◆ Filename
std::string CMapInfo::Filename |
◆ MapHeight
◆ MapUID
unsigned int CMapInfo::MapUID |
◆ MapWidth
◆ PlayerSide
◆ PlayerType
◆ Postamble
std::string CMapInfo::Postamble |
◆ Preamble
std::string CMapInfo::Preamble |
The documentation for this class was generated from the following files:
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