_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <net_message.h>
◆ CNetworkCommandQuit()
CNetworkCommandQuit::CNetworkCommandQuit |
( |
| ) |
|
|
inline |
◆ Deserialize()
size_t CNetworkCommandQuit::Deserialize |
( |
const unsigned char * |
buf | ) |
|
◆ Serialize()
size_t CNetworkCommandQuit::Serialize |
( |
unsigned char * |
buf | ) |
const |
◆ Size()
static size_t CNetworkCommandQuit::Size |
( |
| ) |
|
|
inlinestatic |
◆ player
uint16_t CNetworkCommandQuit::player |
The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The