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T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <net_message.h>
◆ CNetworkCommandSync()
CNetworkCommandSync::CNetworkCommandSync |
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inline |
◆ Deserialize()
size_t CNetworkCommandSync::Deserialize |
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const unsigned char * |
buf | ) |
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◆ Serialize()
size_t CNetworkCommandSync::Serialize |
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unsigned char * |
buf | ) |
const |
◆ Size()
static size_t CNetworkCommandSync::Size |
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inlinestatic |
◆ syncHash
uint32_t CNetworkCommandSync::syncHash |
◆ syncSeed
uint32_t CNetworkCommandSync::syncSeed |
The documentation for this class was generated from the following files:
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