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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <net_message.h>
◆ CNetworkSelection()
CNetworkSelection::CNetworkSelection |
( |
| ) |
|
|
inline |
◆ Deserialize()
size_t CNetworkSelection::Deserialize |
( |
const unsigned char * |
buf | ) |
|
◆ Serialize()
size_t CNetworkSelection::Serialize |
( |
unsigned char * |
buf | ) |
const |
◆ Size()
size_t CNetworkSelection::Size |
( |
| ) |
const |
◆ player
uint16_t CNetworkSelection::player |
◆ Units
std::vector<uint16_t> CNetworkSelection::Units |
The documentation for this class was generated from the following files:
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