_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

Public Member Functions | Public Attributes | List of all members
CNetworkSelection Class Reference

#include <net_message.h>

Public Member Functions

 CNetworkSelection ()
 
net_message.cpp - The network message code.
size_t Serialize (unsigned char *buf) const
 
size_t Deserialize (const unsigned char *buf)
 
size_t Size () const
 

Public Attributes

uint16_t player
 
std::vector< uint16_t > Units
 

Detailed Description

Network Selection Update

Constructor & Destructor Documentation

◆ CNetworkSelection()

CNetworkSelection::CNetworkSelection ( )
inline

Member Function Documentation

◆ Deserialize()

size_t CNetworkSelection::Deserialize ( const unsigned char *  buf)

◆ Serialize()

size_t CNetworkSelection::Serialize ( unsigned char *  buf) const

◆ Size()

size_t CNetworkSelection::Size ( ) const

Member Data Documentation

◆ player

uint16_t CNetworkSelection::player

◆ Units

std::vector<uint16_t> CNetworkSelection::Units

The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
All trademarks and copyrights on this page are owned by their respective owners.