_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <spells.h>
◆ ConditionInfoVariable()
ConditionInfoVariable::ConditionInfoVariable |
( |
| ) |
|
|
inline |
◆ Check
bool ConditionInfoVariable::Check |
Target is 'user defined variable'.
◆ ConditionApplyOnCaster
char ConditionInfoVariable::ConditionApplyOnCaster |
Target must have less (100 * Value / Max) than that.
◆ Enable
char ConditionInfoVariable::Enable |
◆ ExactValue
int ConditionInfoVariable::ExactValue |
True if need to check that variable.
◆ ExceptValue
int ConditionInfoVariable::ExceptValue |
Target must have exactly ExactValue of it's value.
◆ MaxValue
int ConditionInfoVariable::MaxValue |
Target must have more Value than that.
◆ MaxValuePercent
int ConditionInfoVariable::MaxValuePercent |
Target must have more (100 * Value / Max) than that.
◆ MinMax
int ConditionInfoVariable::MinMax |
Target must have less Value than that.
◆ MinValue
int ConditionInfoVariable::MinValue |
Target mustn't have ExceptValue of it's value.
◆ MinValuePercent
int ConditionInfoVariable::MinValuePercent |
Target must have more Max than that.
The documentation for this class was generated from the following file:
(C) Copyright 1998-2012 by The