_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
◆ LogEntry()
◆ Action
std::string LogEntry::Action |
◆ DestUnitNumber
int LogEntry::DestUnitNumber |
◆ Flush
◆ GameCycle
unsigned long LogEntry::GameCycle |
◆ Next
◆ Num
◆ PosX
◆ PosY
◆ SyncRandSeed
unsigned LogEntry::SyncRandSeed |
◆ UnitIdent
std::string LogEntry::UnitIdent |
◆ UnitNumber
◆ Value
std::string LogEntry::Value |
The documentation for this class was generated from the following file:
(C) Copyright 1998-2012 by The