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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <popup.h>
◆ PopupConditionPanel()
| PopupConditionPanel::PopupConditionPanel |
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inline |
◆ ~PopupConditionPanel()
| PopupConditionPanel::~PopupConditionPanel |
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| ) |
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inline |
◆ BoolFlags
| char* PopupConditionPanel::BoolFlags |
value used in ValueStr field of button
◆ ButtonAction
| int PopupConditionPanel::ButtonAction |
check if button has dependencies or restrictions.
◆ ButtonValue
| std::string PopupConditionPanel::ButtonValue |
◆ HasDependencies
| bool PopupConditionPanel::HasDependencies |
check if button has description.
◆ HasDescription
| bool PopupConditionPanel::HasDescription |
check if button has hint.
◆ HasHint
| bool PopupConditionPanel::HasHint |
◆ Variables
| char* PopupConditionPanel::Variables |
array of condition about user flags.
The documentation for this class was generated from the following file:
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