_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
This is the complete list of members for StaticParticle, including all inherited members.
animation | StaticParticle | protected |
clone() | StaticParticle | virtual |
CParticle(CPosition position, int drawlevel=0) | CParticle | inline |
destroy() | CParticle | inline |
destroyed | CParticle | protected |
draw() | StaticParticle | virtual |
drawLevel | CParticle | protected |
getDrawLevel() const | CParticle | inline |
isDestroyed() | CParticle | inline |
isVisible(const CViewport &vp) const | StaticParticle | virtual |
pos | CParticle | protected |
setDrawLevel(int value) | CParticle | inline |
StaticParticle(CPosition position, GraphicAnimation *flame, int drawlevel=0) | StaticParticle | |
update(int ticks) | StaticParticle | virtual |
~CParticle() | CParticle | inlinevirtual |
~StaticParticle() | StaticParticle | virtual |