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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
This is the complete list of members for StaticParticle, including all inherited members.
| animation | StaticParticle | protected |
| clone() | StaticParticle | virtual |
| CParticle(CPosition position, int drawlevel=0) | CParticle | inline |
| destroy() | CParticle | inline |
| destroyed | CParticle | protected |
| draw() | StaticParticle | virtual |
| drawLevel | CParticle | protected |
| getDrawLevel() const | CParticle | inline |
| isDestroyed() | CParticle | inline |
| isVisible(const CViewport &vp) const | StaticParticle | virtual |
| pos | CParticle | protected |
| setDrawLevel(int value) | CParticle | inline |
| StaticParticle(CPosition position, GraphicAnimation *flame, int drawlevel=0) | StaticParticle | |
| update(int ticks) | StaticParticle | virtual |
| ~CParticle() | CParticle | inlinevirtual |
| ~StaticParticle() | StaticParticle | virtual |
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.