_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
Public Member Functions | |
| _TileSeen (const CPlayer &p, int c) | |
| void | operator() (CUnit *const unit) const |
This could happen if shadow caster type of field of view is enabled, because of multiple calls for tiles in vertical/horizontal/diagonal lines
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.