_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
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30 #ifndef __CONSTRUCT_H__
31 #define __CONSTRUCT_H__
138 void Load(
bool force =
false);
185 #endif // !__CONSTRUCT_H__
int Percent
Definition: construct.h:118
std::string File
Definition: construct.h:143
CGraphic * ShadowSprite
sprite height
Definition: construct.h:154
int Width
sprite file
Definition: construct.h:144
@ ConstructionFileMain
Definition: construct.h:108
CConstructionFrame()
Definition: construct.h:115
void Load(bool force=false)
Definition: construct.cpp:88
@ ConstructionFileConstruction
Definition: construct.h:107
void LoadConstructions()
Load the graphics for constructions.
Definition: construct.cpp:134
int ShadowHeight
shadow sprite width
Definition: construct.h:156
std::string Ident
Definition: construct.h:141
ConstructionFileType
Definition: construct.h:106
void Clean()
Definition: construct.cpp:65
void CleanConstructions()
Clean up the constructions module.
Definition: construct.cpp:146
~CConstruction()
Definition: construct.cpp:60
int Frame
Graphic to use.
Definition: construct.h:120
CConstruction * ConstructionByIdent(const std::string &ident)
Get construction by identifier.
Definition: construct.cpp:164
Construction shown during construction of a building.
Definition: construct.h:125
int Height
sprite width
Definition: construct.h:145
CConstructionFrame * Next
Frame number.
Definition: construct.h:121
CPlayerColorGraphic * Sprite
construction frames
Definition: construct.h:151
ConstructionFileType File
Percent complete.
Definition: construct.h:119
Construction frame.
Definition: construct.h:112
CConstructionFrame * Frames
Definition: construct.h:147
void InitConstructions()
Initialize the constructions module.
Definition: construct.cpp:124
void ConstructionCclRegister()
Register ccl features.
Definition: construct.cpp:298
CConstruction()
Definition: construct.h:128
int ShadowWidth
construction shadow sprite image
Definition: construct.h:155
struct CConstruction::@12 ShadowFile
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