_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
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97 Color(
int r,
int g,
int b,
int a = 255);
163 #endif // end GCN_COLOR_HPP
Vec2T< T > operator*(const Vec2T< T > &lhs, int rhs)
Definition: vec2i.h:122
Definition: cliprectangle.cpp:61
int a
Definition: color.h:159
Vec2T< T > operator-(const Vec2T< T > &lhs, const Vec2T< T > &rhs)
Definition: vec2i.h:113
int b
Definition: color.h:153
bool operator!=(const Vec2T< T > &lhs, const Vec2T< T > &rhs)
Definition: vec2i.h:54
Vec2T< T > operator+(const Vec2T< T > &lhs, const Vec2T< T > &rhs)
Definition: vec2i.h:104
int g
Definition: color.h:148
int r
Definition: color.h:143
bool operator==(const Vec2T< T > &lhs, const Vec2T< T > &rhs)
Definition: vec2i.h:48
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