_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include "stratagus.h"
#include "icons.h"
#include "menus.h"
#include "player.h"
#include "translate.h"
#include "ui.h"
#include "unit.h"
#include "video.h"
#include <map>
icons.cpp - The icons. | |
typedef std::map< std::string, CIcon * > | IconMap |
static IconMap | Icons |
static void | ApplyPaletteSwaps (const std::vector< PaletteSwap > &swaps, const CUnit &unit, CGraphic *graphic, bool def=false) |
static void | DrawByHealthIcon (const CIcon *icon, const std::vector< CPlayerColorGraphic * > &graphics, const ButtonStyle &style, unsigned flags, const PixelPos &pos, const std::string &text, const CUnit &unit, const std::vector< PaletteSwap > &swaps) |
void | LoadIcons () |
void | CleanIcons () |
Load icons. More... | |
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static |
void CleanIcons | ( | ) |
Load icons.
Clean up memory used by the icons.
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static |
void LoadIcons | ( | ) |
Load the graphics for the icons.
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static |