_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
Go to the source code of this file.
menus.h - The menu headerfile. | |
| #define | MI_FLAGS_ACTIVE 1 |
| #define | MI_FLAGS_CLICKED 2 |
| void | DrawUIButton (ButtonStyle *style, unsigned flags, int x, int y, const std::string &text, int player=-1) |
| Draw menu button. More... | |
| void | PreMenuSetup () |
| Pre menu setup. More... | |
| #define MI_FLAGS_ACTIVE 1 |
| #define MI_FLAGS_CLICKED 2 |
| void DrawUIButton | ( | ButtonStyle * | style, |
| unsigned | flags, | ||
| int | x, | ||
| int | y, | ||
| const std::string & | text, | ||
| int | player | ||
| ) |
Draw menu button.
Draw UI button 'button' on x,y
| style | Button style |
| flags | State of Button (clicked, mouse over...) |
| x | X display position |
| y | Y display position |
| text | text to print on button |
| void PreMenuSetup | ( | ) |
Pre menu setup.
Pre menu setup.
Enables ability to build walls in the single player games Pre menu setup.
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.