_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Go to the source code of this file.
menus.h - The menu headerfile. | |
#define | MI_FLAGS_ACTIVE 1 |
#define | MI_FLAGS_CLICKED 2 |
void | DrawUIButton (ButtonStyle *style, unsigned flags, int x, int y, const std::string &text, int player=-1) |
Draw menu button. More... | |
void | PreMenuSetup () |
Pre menu setup. More... | |
#define MI_FLAGS_ACTIVE 1 |
#define MI_FLAGS_CLICKED 2 |
void DrawUIButton | ( | ButtonStyle * | style, |
unsigned | flags, | ||
int | x, | ||
int | y, | ||
const std::string & | text, | ||
int | player | ||
) |
Draw menu button.
Draw UI button 'button' on x,y
style | Button style |
flags | State of Button (clicked, mouse over...) |
x | X display position |
y | Y display position |
text | text to print on button |
void PreMenuSetup | ( | ) |
Pre menu setup.
Pre menu setup.
Enables ability to build walls in the single player games Pre menu setup.