_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
Go to the documentation of this file.
55 #ifndef GCN_MOUSEINPUT_HPP
56 #define GCN_MOUSEINPUT_HPP
85 MouseInput(
int button,
int type,
int mousex,
int mousey,
int timeStamp);
92 void setType(
int type);
106 void setButton(
int button);
113 int getButton()
const;
120 void setTimeStamp(
int timeStamp);
127 int getTimeStamp()
const;
154 #endif // end GCN_MOUSEINPUT_HPP
Definition: cliprectangle.cpp:61
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
All trademarks and copyrights on this page are owned by their respective owners.