_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
Functions | |
| template<const int BPP> | |
| static Uint32 | GetPixel (const void *const pixels, unsigned int index) |
| template<const int BPP> | |
| static void | PutPixel (void *const pixels, unsigned int index, Uint32 color) |
| template<const int BPP> | |
| static void | PutPixelDouble (void *pixels, const unsigned int index, Uint32 color) |
| template<const int BPP> | |
| static void | PutPixelQuatro (void *pixels, unsigned int index, Uint32 color) |
| template<const int BPP> | |
| static void | DrawHLine (void *pixels, unsigned int index, int width, Uint32 color) |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.