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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
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T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
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40 if (path.size() == 0) {
41 SetDefaultUserDirectory(
true);
49 void SetDefaultUserDirectory(
bool noPortable =
false);
59 std::string userDirectory;
bool benchmark
Name of local player.
Definition: parameters.h:57
std::string luaStartFilename
Definition: parameters.h:53
std::string luaEditorStartFilename
Definition: parameters.h:54
Definition: parameters.h:33
const std::string & GetUserDirectory() const
Definition: parameters.h:46
std::string applicationName
Definition: parameters.h:52
std::string LocalPlayerName
Definition: parameters.h:56
std::string luaScriptArguments
Definition: parameters.h:55
static Parameters Instance
Directory containing user settings and data.
Definition: parameters.h:61
void SetDefaultValues()
Definition: parameters.cpp:46
void SetUserDirectory(const std::string &path)
Definition: parameters.h:39
void SetLocalPlayerNameFromEnv()
Definition: parameters.cpp:108
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