_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
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30 #ifndef __STATUS_LINE_H__
31 #define __STATUS_LINE_H__
50 void Set(
const std::string &status);
51 void SetCosts(
int mana,
int food,
const int *costs);
52 const std::string &
Get()
const {
return this->StatusLine; }
64 std::string StatusLine;
69 #endif // __STATUS_LINE_H__
#define ManaResCost
Definition: upgrade_structs.h:75
void Set(const std::string &status)
Definition: statusline.cpp:64
int Costs[ManaResCost+1]
Definition: statusline.h:61
void DrawCosts()
Definition: statusline.cpp:105
void SetCosts(int mana, int food, const int *costs)
Definition: statusline.cpp:78
CStatusLine()
Definition: statusline.h:44
Definition: statusline.h:41
int TextY
Definition: statusline.h:59
void Draw()
Definition: statusline.cpp:48
CFont * Font
Definition: statusline.h:60
int TextX
Definition: statusline.h:58
void ClearCosts()
Definition: statusline.cpp:92
const std::string & Get() const
Definition: statusline.h:52
int Width
Definition: statusline.h:57
void Clear()
Definition: statusline.cpp:135
Font definition.
Definition: font.h:73
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