_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <vector>Go to the source code of this file.
Classes | |
| class | CUnitStats |
| class | CUpgrade |
| class | CUpgradeModifier |
| class | CAllow |
| class | CUpgradeTimers |
upgrade_structs.h - The upgrade/allow headerfile. | |
| #define | FoodCost MaxCosts |
| #define | ScoreCost (MaxCosts + 1) |
| #define | ManaResCost (MaxCosts + 2) |
| #define | FreeWorkersCount (MaxCosts + 3) |
| enum | CostType { TimeCost, GoldCost, WoodCost, OilCost, Cost4, Cost5, Cost6, MaxCosts } |
| int | DefaultResources [MaxCosts] |
| int | DefaultResourcesLow [MaxCosts] |
| int | DefaultResourcesMedium [MaxCosts] |
| int | DefaultResourcesHigh [MaxCosts] |
| int | DefaultIncomes [MaxCosts] |
| Orc wall. More... | |
| std::string | DefaultActions [MaxCosts] |
| std::string | DefaultResourceNames [MaxCosts] |
| int | DefaultResourceAmounts [MaxCosts] |
| int | DefaultResourceMaxAmounts [MaxCosts] |
| std::vector< CUpgrade * > | AllUpgrades |
| int | GetResourceIdByName (const char *resourceName) |
| int | GetResourceIdByName (lua_State *l, const char *resourceName) |
| #define FoodCost MaxCosts |
| #define FreeWorkersCount (MaxCosts + 3) |
| #define ManaResCost (MaxCosts + 2) |
| #define ScoreCost (MaxCosts + 1) |
| enum CostType |
| int GetResourceIdByName | ( | const char * | resourceName | ) |
| int GetResourceIdByName | ( | lua_State * | l, |
| const char * | resourceName | ||
| ) |
| std::vector<CUpgrade *> AllUpgrades |
| std::string DefaultActions[MaxCosts] |
Default action for the resources.
| int DefaultIncomes[MaxCosts] |
Orc wall.
Default incomes for a new player.
| int DefaultResourceAmounts[MaxCosts] |
Default amounts for the resources.
| int DefaultResourceMaxAmounts[MaxCosts] |
Default max amounts for the resources.
| std::string DefaultResourceNames[MaxCosts] |
Default names for the resources.
| int DefaultResources[MaxCosts] |
Default resources for a new player.
| int DefaultResourcesHigh[MaxCosts] |
Default resources for a new player with high resources.
| int DefaultResourcesLow[MaxCosts] |
Default resources for a new player with low resources.
| int DefaultResourcesMedium[MaxCosts] |
Default resources for a new player with mid resources.
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.