_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <unittype.h>
Static Public Member Functions | |
static bool | key_pred (const DataKey &lhs, const DataKey &rhs) |
Public Attributes | |
int | offset |
unsigned int | keylen |
const char * | key |
|
inlinestatic |
const char* CUnitTypeVar::CKeys< SIZE >::DataKey::key |
unsigned int CUnitTypeVar::CKeys< SIZE >::DataKey::keylen |
int CUnitTypeVar::CKeys< SIZE >::DataKey::offset |