_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Public Member Functions | |
void | Clear () |
Public Attributes | |
unsigned char | State |
unsigned short | MsgCnt |
Menu: ConnectState. More... | |
unsigned int | StateArg |
Menu: Counter for state msg of same type (detect unreachable) More... | |
unsigned long | LastFrame |
Arbitrary argument for state to keep track of things. More... | |
Connect state information of network systems active in current game.
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inline |
unsigned long NetworkState::LastFrame |
Arbitrary argument for state to keep track of things.
unsigned short NetworkState::MsgCnt |
Menu: ConnectState.
unsigned char NetworkState::State |
unsigned int NetworkState::StateArg |
Menu: Counter for state msg of same type (detect unreachable)