_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <settings.h>
◆ Init()
void SettingsPresets::Init |
( |
| ) |
|
|
inline |
◆ operator==()
◆ Save()
void SettingsPresets::Save |
( |
const std::function< void(std::string)> & |
f | ) |
|
|
inline |
Type of player (for network games)
◆ AIScript
std::string SettingsPresets::AIScript |
◆ PlayerColor
int8_t SettingsPresets::PlayerColor |
◆ Race
int8_t SettingsPresets::Race |
AI script for computer to use.
◆ Team
int8_t SettingsPresets::Team |
◆ Type
The documentation for this struct was generated from the following file:
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