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        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
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                   Stratagus - A free fantasy real time strategy game engine

Public Attributes | List of all members
SoundChannel Struct Reference

Channels for sound effects and unit speech. More...

Public Attributes

OriginUnit = NULL
 
void(* FinishedCallback )(int channel) = NULL
 pointer to unit, who plays the sound, if any More...
 

Detailed Description

Channels for sound effects and unit speech.

Member Data Documentation

◆ FinishedCallback

void(* SoundChannel::FinishedCallback) (int channel) = NULL

pointer to unit, who plays the sound, if any

◆ Unit

Origin* SoundChannel::Unit = NULL

The documentation for this struct was generated from the following file:
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