_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Channels for sound effects and unit speech. More...
Public Attributes | |
Origin * | Unit = NULL |
void(* | FinishedCallback )(int channel) = NULL |
pointer to unit, who plays the sound, if any More... | |
Channels for sound effects and unit speech.
void(* SoundChannel::FinishedCallback) (int channel) = NULL |
pointer to unit, who plays the sound, if any
Origin* SoundChannel::Unit = NULL |