_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <trigger.h>
Public Attributes | |
| CUnit * | Attacker |
| CUnit * | Defender |
| Unit which send the missile. More... | |
| CUnit * | Active |
| Unit which is hit by missile. More... | |
| CUnitType * | Type |
| Unit which is selected or else under cursor unit. More... | |
Data to referer game info when game running.
| CUnit* TriggerDataType::Active |
Unit which is hit by missile.
| CUnit* TriggerDataType::Attacker |
| CUnit* TriggerDataType::Defender |
Unit which send the missile.
| CUnitType* TriggerDataType::Type |
Unit which is selected or else under cursor unit.
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.