_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

Public Attributes | List of all members
TriggerDataType Struct Reference

#include <trigger.h>

Public Attributes

CUnitAttacker
 
CUnitDefender
 Unit which send the missile. More...
 
CUnitActive
 Unit which is hit by missile. More...
 
CUnitTypeType
 Unit which is selected or else under cursor unit. More...
 

Detailed Description

Data to referer game info when game running.

Member Data Documentation

◆ Active

CUnit* TriggerDataType::Active

Unit which is hit by missile.

◆ Attacker

CUnit* TriggerDataType::Attacker

◆ Defender

CUnit* TriggerDataType::Defender

Unit which send the missile.

◆ Type

CUnitType* TriggerDataType::Type

Unit which is selected or else under cursor unit.


The documentation for this struct was generated from the following file:
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