_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <trigger.h>
Public Attributes | |
CUnit * | Attacker |
CUnit * | Defender |
Unit which send the missile. More... | |
CUnit * | Active |
Unit which is hit by missile. More... | |
CUnitType * | Type |
Unit which is selected or else under cursor unit. More... | |
Data to referer game info when game running.
CUnit* TriggerDataType::Active |
Unit which is hit by missile.
CUnit* TriggerDataType::Attacker |
CUnit* TriggerDataType::Defender |
Unit which send the missile.
CUnitType* TriggerDataType::Type |
Unit which is selected or else under cursor unit.