_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

Public Attributes | List of all members
TriggerDataType Struct Reference

#include <trigger.h>

Public Attributes

CUnit * Attacker
 
CUnit * Defender
 Unit which send the missile. More...
 
CUnit * Active
 Unit which is hit by missile. More...
 
CUnitType * Type
 Unit which is selected or else under cursor unit. More...
 

Detailed Description

Data to referer game info when game running.

Member Data Documentation

◆ Active

CUnit* TriggerDataType::Active

Unit which is hit by missile.

◆ Attacker

CUnit* TriggerDataType::Attacker

◆ Defender

CUnit* TriggerDataType::Defender

Unit which send the missile.

◆ Type

CUnitType* TriggerDataType::Type

Unit which is selected or else under cursor unit.


The documentation for this struct was generated from the following file:
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