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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include "stratagus.h"#include "title.h"#include "video.h"#include "movie.h"#include "font.h"#include "sound_server.h"#include "editor.h"title.cpp - The title screen. | |
| TitleScreen ** | TitleScreens |
| static bool | WaitNoEvent |
| Title screens to show at startup. More... | |
| std::string | CliMapName |
| Flag got an event. More... | |
| static void | WaitCallbackButtonPressed (unsigned) |
| static void | WaitCallbackButtonReleased (unsigned) |
| static void | WaitCallbackKeyPressed (unsigned, unsigned) |
| static void | WaitCallbackKeyReleased (unsigned, unsigned) |
| static void | WaitCallbackKeyRepeated (unsigned, unsigned) |
| static void | WaitCallbackMouse (const PixelPos &) |
| static void | WaitCallbackExit () |
| void | ShowTitleScreens () |
| File for title screen. More... | |
| void | ShowFullImage (const std::string &filename, unsigned int timeOutInSecond) |
| void ShowFullImage | ( | const std::string & | filename, |
| unsigned int | timeOutInSecond | ||
| ) |
| void ShowTitleScreens | ( | ) |
File for title screen.
Show the title screens
|
static |
Callback for input.
|
static |
Callback for input.
|
static |
Callback for exit.
|
static |
Callback for input.
|
static |
Callback for input.
|
static |
Callback for input.
| std::string CliMapName |
Flag got an event.
| TitleScreen** TitleScreens |
|
static |
Title screens to show at startup.
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.