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/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
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\/ \/ \//_____/ \/
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T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include "stratagus.h"#include "translate.h"#include "iolib.h"#include <cstdio>#include <map>#include <string>translate.cpp - Translate languages. | |
| typedef std::map< std::string, std::string > | EntriesType |
| static EntriesType | Entries |
| const char * | Translate (const char *str) |
| Translate a string. More... | |
| void | AddTranslation (const char *str1, const char *str2) |
| Add a translation. More... | |
| void | LoadPO (const char *file) |
| Load a .po file. More... | |
| void | SetTranslationsFiles (const char *stratagusfile, const char *gamefile) |
| Set the stratagus and game translations. More... | |
| typedef std::map<std::string, std::string> EntriesType |
| void AddTranslation | ( | const char * | str1, |
| const char * | str2 | ||
| ) |
Add a translation.
Add a translation
| void LoadPO | ( | const char * | file | ) |
Load a .po file.
Load a .po file
| void SetTranslationsFiles | ( | const char * | stratagusfile, |
| const char * | gamefile | ||
| ) |
Set the stratagus and game translations.
Set the stratagus and game translations
Those filenames will be saved in the preferences when SavePreferences will be called.
| const char* Translate | ( | const char * | str | ) |
Translate a string.
Translate a string
|
static |
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.