_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include "version-generated.h"
Go to the source code of this file.
Macros | |
#define | NAME "Stratagus" |
Name. More... | |
#define | DESCRIPTION NAME " - Strategy Gaming Engine" |
Description. More... | |
#define | _version_stringify_(s) #s |
#define | _version_stringify(s) _version_stringify_(s) |
#define | _version_str1 _version_stringify(StratagusMajorVersion) "." _version_stringify(StratagusMinorVersion) "." _version_stringify(StratagusPatchLevel) |
#define | _version_str2 _version_str1 |
#define | VERSION _version_str2 |
Engine version string. More... | |
#define | StratagusVersion (StratagusMajorVersion * 10000 + StratagusMinorVersion * 100 + StratagusPatchLevel) |
Stratagus version (1,2,3) -> 10203. More... | |
#define | HOMEPAGE "https://github.com/Wargus/stratagus" |
Homepage. More... | |
#define | LICENSE "GPL v2" |
License. More... | |
#define | COPYRIGHT "Copyright (c) 1998-2020 by The Stratagus Project" |
Copyright. More... | |
#define _version_str1 _version_stringify(StratagusMajorVersion) "." _version_stringify(StratagusMinorVersion) "." _version_stringify(StratagusPatchLevel) |
#define _version_str2 _version_str1 |
#define _version_stringify | ( | s | ) | _version_stringify_(s) |
#define _version_stringify_ | ( | s | ) | #s |
#define COPYRIGHT "Copyright (c) 1998-2020 by The Stratagus Project" |
Copyright.
#define DESCRIPTION NAME " - Strategy Gaming Engine" |
Description.
#define HOMEPAGE "https://github.com/Wargus/stratagus" |
Homepage.
#define LICENSE "GPL v2" |
License.
#define NAME "Stratagus" |
Name.
#define StratagusVersion (StratagusMajorVersion * 10000 + StratagusMinorVersion * 100 + StratagusPatchLevel) |
Stratagus version (1,2,3) -> 10203.
#define VERSION _version_str2 |
Engine version string.