_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <functional>#include <guichan.h>#include <guichan/gsdl.h>#include "font.h"#include "keylistener.h"#include "luacallback.h"#include "mouselistener.h"Go to the source code of this file.
Classes | |
| class | LuaActionListener |
| class | LambdaActionListener |
| class | ImageWidget |
| class | ButtonWidget |
| class | ImageButton |
| class | ImageRadioButton |
| class | ImageCheckBox |
| class | ImageSlider |
| class | MultiLineLabel |
| class | ScrollingWidget |
| class | Windows |
| class | ImageTextField |
| class | StringListModel |
| class | LuaListModel |
| class | ImageListBox |
| class | ListBoxWidget |
| class | ImageListBoxWidget |
| class | DropDownWidget |
| class | ImageDropDownWidget |
| class | StatBoxWidget |
| class | MenuScreen |
widgets.h - The widgets headerfile. | |
| bool | GuichanActive |
| void | initGuichan () |
| void | freeGuichan () |
| void | handleInput (const SDL_Event *event) |
| void freeGuichan | ( | ) |
Free all guichan infrastructure
| void handleInput | ( | const SDL_Event * | event | ) |
Handle input events
| event | event to handle, null if no more events for this frame |
| void initGuichan | ( | ) |
Initializes the GUI stuff
| bool GuichanActive |
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.