_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

action_board.cpp File Reference
#include "stratagus.h"
#include "action/action_board.h"
#include "animation.h"
#include "commands.h"
#include "iolib.h"
#include "map.h"
#include "pathfinder.h"
#include "player.h"
#include "script.h"
#include "ui.h"
#include "unit.h"
#include "unittype.h"
#include "video.h"

action_board.cpp - The board action.

enum  { State_Init = 0, State_MoveToTransporterMax = 200, State_WaitForTransporter = 201, State_EnterTransporter = 202 }
 
static void EnterTransporter (CUnit &unit, COrder_Board &order)
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
State_Init 
State_MoveToTransporterMax 
State_WaitForTransporter 
State_EnterTransporter 

Function Documentation

◆ EnterTransporter()

static void EnterTransporter ( CUnit unit,
COrder_Board order 
)
static

Enter the transporter.

Parameters
unitPointer to unit.
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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