_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <animation_frame.h>
◆ CAnimation_Frame()
CAnimation_Frame::CAnimation_Frame |
( |
| ) |
|
|
inline |
◆ Action()
void CAnimation_Frame::Action |
( |
CUnit & |
unit, |
|
|
int & |
move, |
|
|
int |
scale |
|
) |
| const |
|
virtual |
◆ Init()
void CAnimation_Frame::Init |
( |
const char * |
s, |
|
|
lua_State * |
l |
|
) |
| |
|
virtual |
◆ ParseAnimInt()
int CAnimation_Frame::ParseAnimInt |
( |
const CUnit * |
unit | ) |
const |
The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The