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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
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T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <ui.h>
◆ CButtonPanel()
CButtonPanel::CButtonPanel |
( |
| ) |
|
|
inline |
◆ DoClicked()
void CButtonPanel::DoClicked |
( |
int |
button | ) |
|
Handle bottom button clicked.
- Parameters
-
button | Button that was clicked. |
◆ DoKey()
int CButtonPanel::DoKey |
( |
int |
key | ) |
|
Lookup key for bottom panel buttons.
- Parameters
-
key | Internal key symbol for pressed key. |
- Returns
- True, if button is handled (consumed).
◆ Draw()
void CButtonPanel::Draw |
( |
| ) |
|
Draw button panel.
Draw all action buttons.
◆ Update()
void CButtonPanel::Update |
( |
| ) |
|
◆ AutoCastBorderColorRGB
CColor CButtonPanel::AutoCastBorderColorRGB |
◆ Buttons
◆ ShowCommandKey
bool CButtonPanel::ShowCommandKey |
The documentation for this class was generated from the following files:
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