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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
A platform independent color. More...
#include <color.h>
Public Member Functions | |
| CColor () | |
| CColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a=0) | |
| CColor (const CColor &color) | |
color.h - The A platform independent color. | |
| void | Parse (lua_State *l, int index=-1) |
| operator SDL_Color () const | |
| Cast to a SDL_Color. More... | |
| operator IntColor () const | |
| Cast to IntColor. More... | |
Public Attributes | |
| unsigned char | R |
| unsigned char | G |
| Red. More... | |
| unsigned char | B |
| Green. More... | |
| unsigned char | A |
| Blue. More... | |
A platform independent color.
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inline |
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inline |
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inline |
| CColor::operator IntColor | ( | ) | const |
Cast to IntColor.
| CColor::operator SDL_Color | ( | ) | const |
Cast to a SDL_Color.
| void CColor::Parse | ( | lua_State * | l, |
| int | index = -1 |
||
| ) |
| unsigned char CColor::A |
Blue.
| unsigned char CColor::B |
Green.
| unsigned char CColor::G |
Red.
| unsigned char CColor::R |
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.