_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <stdint.h>#include <vector>Go to the source code of this file.
Classes | |
| class | CColor |
| A platform independent color. More... | |
| class | CUnitColors |
| class | PaletteSwap |
| A class to encode unit-variable dependent palette swaps. More... | |
color.h - The A platform independent color headerfile. | |
| typedef uint32_t | IntColor |
| IntColor | InterpolateColor (IntColor color1, IntColor color2, float fraction) |
| typedef uint32_t IntColor |
interpolate 2 RGB colors
| color1 | integer containing color as 0x00RRGGBB |
| color2 | integer containing color as 0x00RRGGBB |
| fraction | how much interpolation (0..1)
|
1.8.17
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.