_________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

CChunkParticle Member List

This is the complete list of members for CChunkParticle, including all inherited members.

ageCChunkParticleprotected
CChunkParticle(CPosition position, GraphicAnimation *smokeAnimation, GraphicAnimation *debrisAnimation, GraphicAnimation *destroyAnimation, int minVelocity=0, int maxVelocity=400, int minTrajectoryAngle=77, int maxTTL=0, int drawlevel=0)CChunkParticle
clone()CChunkParticlevirtual
CParticle(CPosition position, int drawlevel=0)CParticleinline
debrisAnimationCChunkParticleprotected
destroy()CParticleinline
destroyAnimationCChunkParticleprotected
destroyDrawLevelCChunkParticleprotected
destroyedCParticleprotected
directionCChunkParticleprotected
draw()CChunkParticlevirtual
drawLevelCParticleprotected
getDestroyDrawLevel() constCChunkParticleinline
getDrawLevel() constCParticleinline
getSmokeDrawLevel() constCChunkParticleinline
heightCChunkParticleprotected
initialPosCChunkParticleprotected
initialVelocityCChunkParticleprotected
isDestroyed()CParticleinline
isVisible(const CViewport &vp) constCChunkParticlevirtual
lifetimeCChunkParticleprotected
maxTTLCChunkParticleprotected
maxVelocityCChunkParticleprotected
minTrajectoryAngleCChunkParticleprotected
minVelocityCChunkParticleprotected
nextSmokeTicksCChunkParticleprotected
posCParticleprotected
setDestroyDrawLevel(int value)CChunkParticleinline
setDrawLevel(int value)CParticleinline
setSmokeDrawLevel(int value)CChunkParticleinline
smokeAnimationCChunkParticleprotected
smokeDrawLevelCChunkParticleprotected
trajectoryAngleCChunkParticleprotected
update(int ticks)CChunkParticlevirtual
xCChunkParticle
yCChunkParticle
~CChunkParticle()CChunkParticlevirtual
~CParticle()CParticleinlinevirtual
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