_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <particle.h>
◆ CChunkParticle()
◆ ~CChunkParticle()
| CChunkParticle::~CChunkParticle |
( |
| ) |
|
|
virtual |
◆ clone()
◆ draw()
| void CChunkParticle::draw |
( |
| ) |
|
|
virtual |
◆ getDestroyDrawLevel()
| int CChunkParticle::getDestroyDrawLevel |
( |
| ) |
const |
|
inline |
◆ getSmokeDrawLevel()
| int CChunkParticle::getSmokeDrawLevel |
( |
| ) |
const |
|
inline |
◆ isVisible()
| bool CChunkParticle::isVisible |
( |
const CViewport & |
vp | ) |
const |
|
virtual |
◆ setDestroyDrawLevel()
| void CChunkParticle::setDestroyDrawLevel |
( |
int |
value | ) |
|
|
inline |
◆ setSmokeDrawLevel()
| void CChunkParticle::setSmokeDrawLevel |
( |
int |
value | ) |
|
|
inline |
◆ update()
| void CChunkParticle::update |
( |
int |
ticks | ) |
|
|
virtual |
◆ age
◆ debrisAnimation
◆ destroyAnimation
◆ destroyDrawLevel
| int CChunkParticle::destroyDrawLevel |
|
protected |
◆ direction
| struct { ... } CChunkParticle::direction |
◆ height
| float CChunkParticle::height |
|
protected |
◆ initialPos
◆ initialVelocity
| int CChunkParticle::initialVelocity |
|
protected |
◆ lifetime
| int CChunkParticle::lifetime |
|
protected |
◆ maxTTL
| int CChunkParticle::maxTTL |
|
protected |
◆ maxVelocity
| int CChunkParticle::maxVelocity |
|
protected |
◆ minTrajectoryAngle
| int CChunkParticle::minTrajectoryAngle |
|
protected |
◆ minVelocity
| int CChunkParticle::minVelocity |
|
protected |
◆ nextSmokeTicks
| int CChunkParticle::nextSmokeTicks |
|
protected |
◆ smokeAnimation
◆ smokeDrawLevel
| int CChunkParticle::smokeDrawLevel |
|
protected |
◆ trajectoryAngle
| float CChunkParticle::trajectoryAngle |
|
protected |
The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The