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/ _____// |_____________ _/ |______ ____ __ __ ______
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/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
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T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <net_message.h>
◆ CInitMessage_Config()
CInitMessage_Config::CInitMessage_Config |
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◆ Deserialize()
void CInitMessage_Config::Deserialize |
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const unsigned char * |
p | ) |
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◆ GetHeader()
◆ Serialize()
const unsigned char * CInitMessage_Config::Serialize |
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const |
◆ Size()
static size_t CInitMessage_Config::Size |
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inlinestatic |
◆ clientIndex
uint8_t CInitMessage_Config::clientIndex |
◆ hosts
index of the receiving client in the compacted host array
The documentation for this class was generated from the following files:
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