_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
#include <particle.h>
◆ CParticleManager()
CParticleManager::CParticleManager |
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◆ ~CParticleManager()
CParticleManager::~CParticleManager |
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◆ add()
◆ clear()
void CParticleManager::clear |
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◆ endDraw()
void CParticleManager::endDraw |
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◆ exit()
void CParticleManager::exit |
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static |
◆ getLowDetail()
bool CParticleManager::getLowDetail |
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const |
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inline |
◆ getScreenPos()
◆ init()
void CParticleManager::init |
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static |
◆ prepareToDraw()
◆ setLowDetail()
void CParticleManager::setLowDetail |
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bool |
detail | ) |
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inline |
◆ update()
void CParticleManager::update |
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The documentation for this class was generated from the following files:
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